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DLL Import => Build finish without Error but Can't Work

At first, I've already confirmed that DLL work well by using C# WPF project. Then I bring those DLL into Unity project, and confirmed "there is no error message". But the problem is that DLL doesn't...

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How to access unity from within a c# file?

I'm a beginner to c#, and I'm trying to build a project with separation of components, and the graphics and user inputs are from unity. I understand that to access the c# file in unity, I'd have to add...

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DLL import => PlatformNotSupportedException

There happen "PlatformNotSupportedException" when importing DLL. Does someone know how to deal with this situation? playerlog (output_log.txt) PlatformNotSupportedException: Operation is not supported...

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IL2CPP mod support

I have some very basic mod support that loads DLLs from a specific folder as Assemblies and inspects it's types. If it finds an "IMod", it calls it's respective Awake() method. I will spare you the...

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Multiple DLL with the same class reference

Hello, I am using third party libraries in my projects, one is [Diagflow for Unity][1] and the second is [Ros for Unity][2] My issue comes with the fastJSON.dll and NewtonSoft.Json.dll they both are...

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Cannot build standalone version with my custom DLL

Does anyone what is the problem? It works fine in Unity Editor but just Failed when building a standalone version Unity 2019.4 ArgumentException: The Assembly UnityEditor is referenced by ModularMotion...

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Build C# to dll for .NET 3.5 w/ VS 2017

This was pretty darn simple with MonoDevelop that came with Unity. I like Visual Studio, but it seems nerfed, no? I do not see a new project option for C#, let alone one for a dynamic linked library...

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Can't reference other namespaces from within TextMeshPro (TMPro) namespace.

I'm trying to add something to a textmeshpro class, but for some reason it can't find any references I try to make within the textmeshpro namespace. Why is this. From research it seems to maybe be...

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Android 64-bit .so DLL file not found error

Hello, I am trying to update an older plugin to work for Android 64 bit builds, and am running into problems. Namely, I am trying to update the "OpenCV + Unity" plugin, and I have already created a...

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Cannot load "lib_burst_0_0" on Android builds

Hi everyone. I am trying to test my current project on Android. When running the apk, I receive the following error immediately after the Unity splash screen: ---------- D/Unity: Failed to load native...

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.NET Standard 2.0 - Windows Registry - works on Mac OS X

Hello, I have my project (originally developed on Windows) on API Compatibility Level set to .NET Standard 2.0, and in my project I have an external .dll class library compiled also as .NET Standard...

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Managed plug-in (dll) works in editor but build fails (error CS0246)

Hi everyone, I need to distribute a package that I've created and I need to prevent the final users from modify and look into my scripts, so I've decided to pack the scripts in a managed plug-in. I've...

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Invalid IL Code in Build

Hiya, I've been looking for a while now and I can't seem to get a way to fix my problem. I've been trying to use external DLLs with my application and they don't seem to be working when I'm building my...

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How I should create the "dll's" of a plugin I created that depends on third...

Hello everyone, when you develop a plug in that depend on third parts, how you create the "dlls" in order to not create conflicts in case the user downloads (without knowing it) those third parts your...

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DllNotFound Exception on Editor but works on Standalone

I have native c++ .dll which depends on some others .dll. All the .dll dependencies are available through environment variable PATH. I have Unity3D 2019.3.15f1 Personal, it raises DLLNotFoundException...

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error CS0006: Metadata file...

Similar to [this question](https://answers.unity.com/questions/1709058/where-are-my-projects-dlls-saved.html), I am trying to get the dll location configured so my ale plugin can find correct DLL's to...

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In unity Editor, How to make all cs files into Dll ?

Version 2018.4 I want to makes all cs files into a dll(or some dll). Others just need the dll and can run Unity well. They can add components as usual. The only difference is they cant read code files....

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Unity Plugins: Failed to load for Affdex SDK with error 'The specified module...

I am doing an experiment that involves playing an educational game (made in Unity) with facial tracking involved. The game can be downloaded [here][1]. The facial tracking runs perfectly fine on my...

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How can I include DLLs only in server build?

The "Define constraints" for each DLL import seggins says it can include/exclude DLLs based on compile #define directives, but UNITY_SERVER seems to have no effect (apart from DLL being always...

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Parse asset bundles to remap DLL calls in to sourcecode calls

Hi, I am working on a game that provides a DLL to the public to allow them to create new levels. These levels are then packaged up using the [Asset Bundle...

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