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Can't use System.Net.Sockets on Nintendo Switch

Including this simple script: using UnityEngine; using System.Net.Sockets; public class TestScript : MonoBehaviour { // Use this for initialization void Start () { var addressFamily =...

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Its possible to hide UnityPlayer.dll?

I just want to know to avoid errors if i dont move the file because if i move it to data it doesnt works for me,

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UnityEvent Not Showing Public Methods From Class in DLL

Hi all, I have a class in a dll: public class MyClass : MonoBehaviour { public void MyMethod() { Debug.Log("MyClass::MyMethod()"); } } I've included the dll in the Unity project and added a class in...

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unity3d import c++ dll for pass by reference method

I'd like to use c++ code in Unity3d. Normally, it is ok, i can do it by importing dll. What i'm trying to learn is whether using c++ method parameters as pass by reference is possible or not? What i'm...

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How to get referenced object from TransparentProxy?

Hi all, in my project, I'm using an external DLL to access some third party software. Usually (meaning in applications outside Unity), I get the requested objects just fine, can execute methods and so...

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matlab DLL

Hello, I create a DLL file in Matlab 2008a, and I use this DLL file in my Unity project, everything is ok when I play the game. But, after I build the project to generate an exe file, the exe file can...

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How to build using "Release" configuration?

We just realized, that unity is using the **"Debug" configuration** of the C# solution when compiling binaries. That wouldn't necessarily be a problem, since we strip all our debug logs anyway before...

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Use a Different DLL When Building Application?

Hi All, How could I go about telling Unity to use a different DLL when building the app than the one that is used in editor? _ [**I know about editor DLLs but they are not in the same assembly so...

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How to integrate DryWetMidi (.NET 4.6) library in Unity 2017

So it seems than finally with the 2017.1 update, Unity will be able to support .NET 4.6, which is great news for me because i'm trying to integrate...

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tile scriptable object lost its content

Hi people. In this days I'm working on a tool editor extension. It's a tool that import the RPG maker auto tile image and create a set of custom tile that emuluate the behaviour of the rpgmaker auto...

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How to use DLLs

Hello Guys Im trying to use a C# DLLS called System.Data. So first I ve created a folder in Assets called Plugins and then i pasted the System.Data there and opened Mono Develpment. After this I right...

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How to use Custom DLL for Hololens

HI ALL, I want to use DLL custom for hololens. 1. I made DLL as 32 bit. 2. I placed custom DLL into Plugins/WSA/UWP/x86 when i made build i haven't get any errors. When i run the app in Hololene. In...

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opencv split method crashed in unity ,OpenCV split (frame,vector) method...

hi, I create dll with opencv methods for unity but split method crash when I use like below: extern "C" void __declspec(dllexport) __stdcall Test() { Mat frame; capture >> frame; if...

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External DLLs cached somehow

Hi! I just experienced this issue. I have 3 external DLLs I compile outside Unity and then copy to the Plugins folder. After Unity detects and automatically imports the DLLs again, I get one of two...

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using Google.Protobuf & ZeroMQ

Hallo Community, I would like to know how to use ZeroMQ and Protobuf in Unity C# Scripts. I do not know how to implement these things in the Unity project. Please do not link to finished Github demo...

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Failed to load DLL with error "The specified module cannot be found."

I am trying to use a C++ DLL that does not have any dependencies. When I try to use it in my project, it throws the error Failed to load DLL with error "The specified module cannot be found.". It is...

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How to encrypt the Dll for the unity.

Hi, How to encrypt the dll for the unity in mac? thanks for any suggestions.

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OpenSSL-net DllNotFoundException: Assets/Plugins/OpenSSL/libeay32.dll

I am trying to use [OpenSSL.net][1] in Unity. I've cloned the git repository, build an AnyCPU release built in visual studio which made a directory containing: libeay32.dll, ManagedOpenSsl.dll and...

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How to run a python script from Unity?

What should I do to run a Python Script inside Unity? I ve been trying with IronPython but no luck Any help?

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DLLs work on Windows but not on Android

Dear Unity community, I'm trying to use *OpenSSL* in our project but it only works for *Windows*. This *OpenSSL* solution is using *libeay32.dll* , *ssleay32.dll* and a *C# .net 3.5* wrapper called...

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