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DllNotFound when using PUN Voice on Mac, opus_egpv_dll

I was trying the demo project of PUN Voice. When running the demo scene, I keep having the following error message: DllNotFoundException: opus_egpv POpusCodec.Wrapper.opus_encoder_create (SamplingRate...

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Using UnityEngine.dll and UnityEditor.dll in assets export/import app for...

Is it possible to use UnityEngine.dll and UnityEditor.dll in assets export/import application for modders?

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Exception is being thrown in unity , but does not happen in project.

Hello , i have been developing a game in unity when i ran to this exception . Basicly i imported my own dll library which handles generation of items , now for some part of the data i'm using json...

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Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The...

**I am using Unity Pro 5.3.4 and OS X 10.10.5. I suddenly started getting a System.Reflection error. I updated to 5.3.4 a couple days ago and everything was working until this morning when I got to...

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Problem loading dll for Universal app 10

I am working on a universal app for windows 10 . When I place in my assets a external third party dll this message appears: Why this happen?> Blockquote *Unhandled Exception:...

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How can I import and use a plugin/API?

Please excuse my inexpereince in advance. So I'm having some trouble with accessing the API of some hardware. There is a .dll, a .lib, and a .h file included in the installation files. How can I import...

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How to use (AVPro) plugin with JavaScript.

I can't seem to figure out how to use the plugin with JS. I want to get the playbacktime of the video....

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Can I use DLLs in Unity Game for iOS? such as LitJson.dll?

In my game project,I use LitJson for the encoding and decoding JSON data,I heared about that iOS platform can NOT support all the DLLs.If I put a LitJson.dll file in my Unity project's Plugins...

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Cannot load native dll in WebGL build

Hello, I'm trying to use NAudio to get a mp3 (using WWW) into an Audioclip. The thing is NAudio uses Msacm32.dll which I tried adding to the project, but the webgl build still cannot find it. The...

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How to change the target framework to Unity 3.5 .net Subset Base Class...

Unity3D ver. is 5.3.4f1. I had failed to find. It is necessary to build lidgren dll files. [https://github.com/lidgren/lidgren-network-gen3/wiki/Unity3D][1] my screenshot. ![alt text][2] [1]:...

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Using an External DLL results in an error

I am attempting to use an external DLL that I installed from a Nuget Package in Visual Studio. I then imported the dll file as a new asset to /assets/plugins. I have tried reinstalling the package and...

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Reloading native plugins

Hi I'm developing a plugin for a project. To give a bit of context its a tool for generating assets in the editor, and needs c++ to voxelise efficiently. However, I've rapidly hit upon the issue that...

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MIdiJack DLL not found

I'm working on a project that uses the midijack plugin and works when testing within unity, but when I publish it as a standalone or windows app it comes up with the error "DllNotFoundException: Not...

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Vicon DataStream SDK with unity

Hi I'm, trying to use the vicon sdk .Net in unity but I failed to get any result. My question is... it's possible to do it? someone has ever succeeded ?

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Does the DLL-stored data survive assembly reloads?

So when Unity reloads assemblies, the serialization process comes in to store data on the native side of unity to restore it back once the assemblies get reloaded. But, will the data in DLLs get wiped...

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Add external DLL reference

How does one go about adding an external dll to unity, since unity is preventing me from installing nuget packages? I'm really new to unity and it seems like much of the control I used to have with...

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how to reference an enum from outside a built DLL

Right, so I'm trying to build a DLL in monodevelop for a package I want to upload to the asset store, but I have an enumeration in the unity project folder who's values I want the user to choose...

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DllNotFoundException on Mac OS X, only when Playing in Editor

I'm using a custom DLL that has a dependency to another DLL. On Windows, I was able to make this work by using the function from @bibbinator [here][1], storing both the DLL I'm using and the dependency...

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DllNotFoundException in Mac Editor; Not Build, Not Windows

I'm trying to use a DLL from a manufacturer that has another dependency DLL. I was able to make this work on Windows by using the @bibbinator method [here][1], by putting both DLLs into the same...

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Android build problem with stripping level and Newtonsoft.Json.dll

hi I'm trying to build an android game but it give me the following error when i select something exept "Disable" in stripping level Error: UnityException: Failed assemblies stripper: C:/Program...

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