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how to reference an enum from outside a built DLL

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Right, so I'm trying to build a DLL in monodevelop for a package I want to upload to the asset store, but I have an enumeration in the unity project folder who's values I want the user to choose themselves, while the rest of the code is hidden within the DLL thats trying to reference it. Long story short, how do I reference a c# file outside of the monodevelop solution?

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