.dll files not working with code when building
Hey everyone, I finally finished my game in Unity! I tested the whole game in Unity and everything is working fine. So I want to **build my game into a standalone** but then it all goes wrong... I'm...
View ArticleHow to build a game with Leap Motion ?
Hello, We have been working on a projet using a Leap Motion device and everything works fine when running the game in the Unity Editor. However, everytime we build a standalone version and run it, the...
View ArticleMy plugin throws error TypeLoadException: Could not load type...
As the title states I'm writing an Editor Plugin for something that I want to make simpler. The code runs run as a cs file so I decided to bundle it up as a dll in case I want to make it available to...
View ArticleDLLNotFoundException - C++ plugin
Getting this error in standalone build on some windows machines, others work perfectly. dll file is definitely in the plugins folder, copied it to the projectName_Data folder but no difference. Also...
View ArticleHow can we use httpwebrequest in editor
I use AWSSDK for .net 3.5 to make custom editor to upload file to S3 And it keep throwing TlsException: Invalid certificate received from server. Error code: 0xffffffff800b010a Which is relate to...
View ArticleEditor/UnityEditor.UI.dll Timestamps/assets maps out of sync.
**DON'T JUMP THE GUN, THIS IS not a DUPLICATE!** **Unity 5.01 WIN7 - I know how to fix this:** Timestamps (**###**) and assets (**###**) maps out of sync. for files in the assets hierarchy: - identify...
View ArticleHow do you integrate the EPPlus library into Unity?
I'm running into issues integrating the library called [EPPlus][1] into my Unity project. I rely on this library to create .xlsx files that organize a bunch of data gathered from a play session once...
View ArticleUnity5 Set Placeholder and CPU
How can I set placeholder and CPU values of Plugin dlls programmatically ? ![alt text][1] [1]: /storage/temp/47227-values.png
View ArticleHow to reduce the Included DLLs size for Android?
I build my project it is simple not much textures also but it takes 18.00 MB ,I saw the list in Editor Log the Included DLLs taks 50% of size. So how to reduce that dlls? plz help me.thx..
View ArticleCoding with vertices and faces from dll
I would like to write a plugin for Unity, but I'm not sure where I can get the proper API/head start beyond the "Hello, World", which I know how to do by linking the code. I want to add some advanced...
View ArticleCan I use multiple plugins in the Unity 5 32-bit editor?
We're trying to upgrade a project from Unity 3.5 to Unity 5. We're using the 32-bit editor because we have several 32 bit dlls that communicate with some external hardware, e.g., motion platform, gear...
View ArticleHow can I use Magick in Unity?
I have downloaded the suggested version of [http://magick.codeplex.com/releases/view/614781][1]. I dropped it in my Assets folder. I included it in my C# scripts, and all of the code compiled without...
View Article'EventSystems' does not exist in the namespace 'UnityEngine'...
I'm attempting to use the following command line command to compile an assembly of the code from my project: C:/"Program Files"/Unity/Editor/Data/Mono/bin/gmcs -target:library...
View ArticleHow can I read this code in Unity?
I'm trying to read a cache that contains files I've got the file converter and everything but I'm not trying to read the cache in Unity, there is a folder in Unity which it reaches and it verifies to...
View ArticleHow to fix this crazy error?
Unity 5.1.0, Oculus 0.6. I get 3 errors like this when running in Editor: Multiple plugins with the same name 'msvcp110' (found at 'Assets/Plugins/x86_64/msvcp110.dll' and...
View ArticleI want to create an SDK for an external device for a game framework with demo...
I have an external device that communicates via bluetooth and I want to make it available for developers to create games. I would like to build a framework for developing games and provide code for a...
View ArticleCreating Scenes Programmatically From A Deployed Build in Unity
This is somewhat of an extension to this question: http://answers.unity3d.com/questions/513801/programatically-creating-entire-unity-games.html I have a client who would like to create an entire game...
View ArticleHow to prevent heavy method calculation from locking Unity up?
Hello, everyone! Right now Im having an issue with a method, called from a DLL, in which it can take a long time before this method finishes its calculation and in the mean time I simply cannot use...
View Articlein Unity 5, how can I get/set an asset's AssetBundle assignment via scripting?
I'm trying to use the new 5.x way of doing things in creating assetbundles, as per [http://docs.unity3d.com/Manual/BuildingAssetBundles5x.html][1] and...
View ArticleError building Player: Extracting referenced dlls failed.
Every time I try to build my project I keep getting these 2 errors NullReferenceException: Object reference not set to an instance of an object...
View Article