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.dll files not working with code when building

Hey everyone, I finally finished my game in Unity! I tested the whole game in Unity and everything is working fine. So I want to **build my game into a standalone** but then it all goes wrong... I'm...

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How to build a game with Leap Motion ?

Hello, We have been working on a projet using a Leap Motion device and everything works fine when running the game in the Unity Editor. However, everytime we build a standalone version and run it, the...

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My plugin throws error TypeLoadException: Could not load type...

As the title states I'm writing an Editor Plugin for something that I want to make simpler. The code runs run as a cs file so I decided to bundle it up as a dll in case I want to make it available to...

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DLLNotFoundException - C++ plugin

Getting this error in standalone build on some windows machines, others work perfectly. dll file is definitely in the plugins folder, copied it to the projectName_Data folder but no difference. Also...

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How can we use httpwebrequest in editor

I use AWSSDK for .net 3.5 to make custom editor to upload file to S3 And it keep throwing TlsException: Invalid certificate received from server. Error code: 0xffffffff800b010a Which is relate to...

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Editor/UnityEditor.UI.dll Timestamps/assets maps out of sync.

**DON'T JUMP THE GUN, THIS IS not a DUPLICATE!** **Unity 5.01 WIN7 - I know how to fix this:** Timestamps (**###**) and assets (**###**) maps out of sync. for files in the assets hierarchy: - identify...

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How do you integrate the EPPlus library into Unity?

I'm running into issues integrating the library called [EPPlus][1] into my Unity project. I rely on this library to create .xlsx files that organize a bunch of data gathered from a play session once...

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Unity5 Set Placeholder and CPU

How can I set placeholder and CPU values of Plugin dlls programmatically ? ![alt text][1] [1]: /storage/temp/47227-values.png

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How to reduce the Included DLLs size for Android?

I build my project it is simple not much textures also but it takes 18.00 MB ,I saw the list in Editor Log the Included DLLs taks 50% of size. So how to reduce that dlls? plz help me.thx..

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Coding with vertices and faces from dll

I would like to write a plugin for Unity, but I'm not sure where I can get the proper API/head start beyond the "Hello, World", which I know how to do by linking the code. I want to add some advanced...

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Can I use multiple plugins in the Unity 5 32-bit editor?

We're trying to upgrade a project from Unity 3.5 to Unity 5. We're using the 32-bit editor because we have several 32 bit dlls that communicate with some external hardware, e.g., motion platform, gear...

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How can I use Magick in Unity?

I have downloaded the suggested version of [http://magick.codeplex.com/releases/view/614781][1]. I dropped it in my Assets folder. I included it in my C# scripts, and all of the code compiled without...

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'EventSystems' does not exist in the namespace 'UnityEngine'...

I'm attempting to use the following command line command to compile an assembly of the code from my project: C:/"Program Files"/Unity/Editor/Data/Mono/bin/gmcs -target:library...

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How can I read this code in Unity?

I'm trying to read a cache that contains files I've got the file converter and everything but I'm not trying to read the cache in Unity, there is a folder in Unity which it reaches and it verifies to...

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How to fix this crazy error?

Unity 5.1.0, Oculus 0.6. I get 3 errors like this when running in Editor: Multiple plugins with the same name 'msvcp110' (found at 'Assets/Plugins/x86_64/msvcp110.dll' and...

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I want to create an SDK for an external device for a game framework with demo...

I have an external device that communicates via bluetooth and I want to make it available for developers to create games. I would like to build a framework for developing games and provide code for a...

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Creating Scenes Programmatically From A Deployed Build in Unity

This is somewhat of an extension to this question: http://answers.unity3d.com/questions/513801/programatically-creating-entire-unity-games.html I have a client who would like to create an entire game...

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How to prevent heavy method calculation from locking Unity up?

Hello, everyone! Right now Im having an issue with a method, called from a DLL, in which it can take a long time before this method finishes its calculation and in the mean time I simply cannot use...

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in Unity 5, how can I get/set an asset's AssetBundle assignment via scripting?

I'm trying to use the new 5.x way of doing things in creating assetbundles, as per [http://docs.unity3d.com/Manual/BuildingAssetBundles5x.html][1] and...

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Error building Player: Extracting referenced dlls failed.

Every time I try to build my project I keep getting these 2 errors NullReferenceException: Object reference not set to an instance of an object...

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