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Assembly.Load on iOS

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Hi Guys, Is there a way to get **Assembly.Load** working on iOS. I know iOS is AOT and does not allow dynamic code generation. Just wanted to check if there is a workaround. ANY way at all to do this. Basically I'm trying to see if AngryAnt's hydra scrips (http://angryant.com/2010/01/05/downloading-the-hydra/) work on iOS I'm trying to find a way to update the contents of my app without updating to iTunes app store all the time. I'm planing to do this using Asset bundles. But since I can't have executable code in asset bundles, I was thinking of using hydra like system. If I can get **Assembly.Load** working on iOS Thanks.

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