I wrote a program that puts an QR-Code on a PDF page. Now i want it to be part of a Unity project and i am having trouble with implementing it.
Used in the project:
using System.Drawing;
using PdfSharp.Drawing;
using PdfSharp.Pdf;
using System.IO;
Here is the problem:
XFont font = new XFont(tkFont, fontSize, XFontStyle.Regular);
`new XFont` gets underlined red. It is part of `PdfSharp.Drawing;` but once i try to use it in Unity, Visual Studio tells me that: "The type `'FontFamily'` allegedly has been declared in `System.Drawing` but could not been found", even thoit originates from `PdfSharp.Drawing`.
I already tried to set Unity .NET from Version 2.0 to 4.x and i also tried different packages in terms of version numbers.
It is the first time that i try to implement external dll files into unity, so maybe the problem could be something related to that.
Also other things that originate from `PdfSharp.Drawing` like `XGraphics` seem to work properly
All in all, Visual Studio is able to run it, Unity is not able to do so even tho i imported all necessary dll files.
I hope somebody can help me with this. Thanks in advance for every bit of hints you can give me.
↧