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Data transfer between another application and Unity

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Hello everyone, I created a flight simulator with Unity. The simulator that I created, gets GPS data from FlightGear flight simulator at run-time. In this way, I can simulate the movements of the flying aircraft in Flightgear with Unity. I provide the data flow between these two simulators via sockets. But I want to create a middleware instead of this. Is there a way to communicate between middleware and Unity without using a socket?

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