Hello guys,
some time ago, I had unity plugins / asset packages, where some scripts were like locked or something. There was no way to open it, but everything works great.
My question is: how to create this file? I read that a lot of scripts are using dll files, or better to say, are converted to dll files using compiler for example VS, but VS works really bad on mac. And I dont know, if dll file is that right file.
Thank you for your reply.
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