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Build dll for Unity3d using Visual studio for mac

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Hi all, I want to build a .dll that have my custom debug logger. I followed this link: http://blog.ctrlxctrlv.net/en/unity-build-dll/ After I successfully add UnityEngine.dll into my project, it will show something like 'It can't find Debug under UnityEngine namespace'. Add reference: ![alt text][1] The Error: ![alt text][2] Did I miss any instructions? I'm using Visual Studio for mac 8.0.9 and Unity 2018.4.0f1 [1]: /storage/temp/139194-螢幕快照-2019-05-31-下午35039.png [2]: /storage/temp/139195-螢幕快照-2019-05-31-下午35053.png

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