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Building an external class library not working when trying to include into project.

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I'm trying to include the [Google webfornts api][1] into my project and reference it but I keep having problems, I've tried three different things: - Building out a class library of a Nuget package with another solution - Imported the the API directly into the solution using NuGet - Tried importing using the [Unity Nuget pack asset][2] This is the class lib settings: ![alt text][3] This is the Unity solution finding the built lib: ![alt text][4] But nothing's working, the current error I get with adding the class library to my project is `Assembly 'Assets/GoogleFont/libs/GoogleFontAPI.dll' will not be loaded due to errors:Unable to resolve reference 'Google.Apis.Webfonts.v1'. Is the assembly missing or incompatible with the current platform?Unable to resolve reference 'Google.Apis'. Is the assembly missing or incompatible with the current platform?` [1]: https://www.nuget.org/packages/Google.Apis.Webfonts.v1/ [2]: https://assetstore.unity.com/packages/tools/utilities/nuget-for-unity-104640 [3]: /storage/temp/139040-unknown.png [4]: /storage/temp/139041-unknown-1.png

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