I've been using PDFSharp, which works in the editor and standalone builds, but in the WebGL build the PDF isn't even being created in memory:
PdfDocument doc = new PdfDocument();
The error is "NotImplementedException: Cannot create value for key: /Info". I've looked through the PDFSharp source code, but I don't know what WebGL build limitation could be causing this exception.
Does anybody know what changes need to be made so that PDFSharp works with WebGL or know of another library for creating/processing PDF files that works with WebGL?
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