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How to reassign buffer obtained from GetNativeIndexBufferPtr() from directX/opengl?

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Hello, How can I reassign buffer of different size straight from native dll? When I assign new buffer using CreateBuffer() to the same pointer I got from GetNativeIndexBufferPtr(), I get this error: allocation 0x000000....9409.. already registered @ C:\.... size 12288; now calling from C:\..... size 768 If there is any proper way to resize these buffers without coming from C# or without marshaling between managed/unmanaged code, please tell me. Thank you so much in advance, Ittinop(Pun)

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