Can't run game on Windows Metro because of error with dll's
When building in Unity to UWP or Windows 8.1 with or without C# debugging, I get a lot ~300 error’s but those disappear within the minute, they seem to be error’s about dll’s. It does creat a visual studio solution but when I run it, I get the following error:
`Error The command ""C:\Users\Bauwens\Desktop\uwp c#\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="C:\Users\Bauwens\Desktop\uwp c#\Drifty\project.lock.json" -bits=32 -configuration=Debug -removeDebuggableAttribute=False -path="." -path="C:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\Players\UAP\dotnet\ARM\Debug" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Assembly-CSharp.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Assembly-CSharp-firstpass.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\UnityEngine.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Facebook.Unity.Settings.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Newtonsoft.Json.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\UnityEngine.Analytics.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Rewired_Core.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Microsoft.Data.Sqlite.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\UnityEngine.UI.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\GameSparks.Api.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\GameSparks.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\UnityEngine.Networking.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\MetroLog.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\HockeyAppPCL.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\BouncyCastle_GameSparks.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\Facebook.Unity.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\GameAnalytics.UWP.dll" "C:\Users\Bauwens\Desktop\uwp c#\Drifty\GameSparksRT.dll"" exited with code 1. Drifty C:\Users\Bauwens\Desktop\uwp c#\Drifty\Drifty.csproj line: 325 `
This is the code where the error pop’s up:
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