I'm trying to use [this .net library][1] in my project. I've placed the dll and the xml files from netDxf_2.0.2\bin\Release into my project's Assets\Plugins folder, but when I go to the Unity window, it gives me this error:
Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in :0
at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in :0
at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in :0
at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in :0
at Mono.CSharp.Driver.LoadReferences () [0x00000] in :0
at Mono.CSharp.Driver.Compile () [0x00000] in :0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in :0
Missing method .ctor in assembly H:\...\Assets\Plugins\netDxf.dll, type System.Runtime.Versioning.TargetFrameworkAttribute
The class System.Runtime.Versioning.TargetFrameworkAttribute could not be loaded, used in netDxf
Can't find custom attr constructor image: H:\...\Assets\Plugins\netDxf.dll mtoken: 0x0a00000f
Is this problem related to the framework used to develop the library (.NET Framework 4.5)? Is it just incompatible with Unity? Or is it a different problem altogether?
For the record, my 'Api Compatibility Level' is set to '.NET 2.0'. Not sure if that's relevant or not.
[1]: https://netdxf.codeplex.com/
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