Steam is the biggest online distribution platform and community about games.
Unity is the most popular engine.
So why it seems like they are ignore each other?
Native API of Steam looks terrible. The code is very confusing and bad documentation.
I managed to found only two tools in the Asset Store:
[Ludosity's Steamworks Wrapper][1]
[Facepunch.Steamworks][2]
But both have very poor documentation and no support.
[1]: https://www.assetstore.unity3d.com/en/#!/content/2211
[2]: https://www.assetstore.unity3d.com/en/#!/content/74349
Seems like no one use Steam API. But it can't be possible. Many games have Steam integration.
So, how they are achieve that?
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