So I seem to be having the infamous "Error building Player: Extracting referenced dlls failed." Error. It seems to be very, *very* common among people using plugins. Mostly just people making mobile games or whatever. Anyways, I can't get the game to build at all. I've tried setting the .Net 2.0 subset to just .Net 2.0 in player optimization, restarting Unity, and deleting certain dlls from the project. (Obviously, none of them work) The plugin I'm using is SpriteTile, (I don't really expect anyone here to have it) I've posted this problem on the plugins help thread in addition to here. But since it's such a global problem, I don't think the plugin I'm using will make much of a difference. If you want to see all of the errors I'm getting from building, they're [here][1]. Thanks in advance.
[1]: https://i.gyazo.com/76e6256fcfc66cf865f037453cfe3dc0.png
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