In my current project, when I add a UI object (e.g. by GameObject > UI > EventSystem) it gets initialized without scripts.
I therefore get errors which say "The referenced script on this Behaviour is missing!", but I cannot select them because they are not in my Assets folder.
The problem doesn't occur when I start a new project, which leads me to believe something went wrong when I cloned the current project from a repository.
I've got the idea the problem has to do with locating UnityEngine.UI.dll, but how can I tell the Unity project where to look for it?
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- version: Unity 5.0
- OS: Windows 7
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