I'm hoping to use libpd with unity to create a simple oscillator controller for android.
My problem is that in unity 4, the plug in requires pro version.
I was hoping it would work within Unity 5, however I get these errors trying to play my scene.
Failed to load 'Assets/Plugins/libpdcsharp.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386
DllNotFoundException: Assets/Plugins/libpdcsharp.dll
I have zero knowledge on this subject, so I was wondering if someone could point me in the right direction?
Thanks
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