I installed the ENet-CSharp package using the NuggetForUnity package: https://github.com/GlitchEnzo/NuGetForUnity
It created a folder in my assets folder named packages, and inside I can find the enet package with the DLL inside. My code can compile with the enet library now, but when I try to run it throws the error:
`DllNotFoundException: enet assembly: type: member:(null)
ENet.Library.Initialize () (at :0)`
And it's not just for this function, it's for everything. The DLL exists so what's the problem?
↧