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Plugin 'WebSocket.jslib' is used from several locations:

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I know the error is self explanitory, but when I remove one of them it causes the game to crash. It exists in two instances; 1. When the menu loads 2. When the game loads. If I delete 1, It crashes on load. If I delete 2, it crashes when the game loads. I need them both. I somehow managed to build the project with both of them (and same plugin settings) and it worked fine. When I restarted unity that's when the error came back, and it is stopping me from building my project. Code: Plugin 'WebSocket.jslib' is used from several locations: Assets/Photon/PhotonLibs/WebSocket/WebSocket.jslib would be copied to /WebSocket.jslib Assets/WalletConnectUnity/Scripts/WalletConnectSharp.Unity/Network/Client/WebSocket.jslib would be copied to /WebSocket.jslib Please fix plugin settings and try again. UnityEditor.Modules.DefaultPluginImporterExtension:CheckFileCollisions(String) UnityEditorInternal.PluginsHelper:CheckFileCollisions(BuildTarget) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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