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Native C++ plugin on Hololens2

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* I have created a naive C++ dll that I'm able to run within Unity itself, but when I try to run / build / deploy onto the Hololens2 it does nothing. * It is a real basic script, all it does it change the 3D text * It does not throw any errors, at least nothing I see * The text shows up on the Hololens, but the fact it does not change, leads me to believe that the C++ code is never executed Any thoughts?

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