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Using FreeImage for custom image loading/saving

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The project that I'm working on requires its own file management system, a big part of which is being able to save and load images in several different formats. Important notes(ie. things NOT to recommend as an answer): 1. My hands are tied. I HAVE to use the custom file management system we have, largely due to how we're handling threading. 2. UnityPro is NOT an option. Not at all. Not even a little. 3. The project is being coded in UnityScript. Again, my hands are tied on this. So, of course, I'd like to use FreeImage - it's already what Unity uses, after all. But, for the life of me, I can't find any way to access its methods. Anyone who can share any insight will be my personal hero.

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