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Integrating Google API: Assembly will not be loaded due to errors

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I'd be grateful for any help on this issue. I don't think it is complicated, I just have a poor understanding of .NET. ---------- I am trying to integrate a simple feedback system that submits data to a Google Sheet. I am have trouble specifically with adding Google's API dll file to Unity. ---------- I used NuGet for Unity to download [Google's Api][1]. Because the API is compatible with .NET 4.5, I followed Microsoft's [Using .NET 4.x in Unity][2] guide. Here is what I've done so far. ---------- 1. Change Unity's Scripting Runtime Version to .NET 4.x Equivalent 2. Change Unity's Api Compatibility Level to .NET 4.x 3. Placed the Google.Apis.dll into Assets/Plugins. ---------- When I attempt to run the game I receive this error: Assembly 'Assets/Plugins/Google.Apis.dll' will not be loaded due to errors: Unable to resolve reference 'Google.Apis.Core'. Is the assembly missing or incompatible with the current platform? Unable to resolve reference 'Newtonsoft.Json'. Is the assembly missing or incompatible with the current platform? ---------- Again, I would be grateful for any help. If you need more information let me know. I've also posted this question in the [Unity forums][3]. [1]: https://www.nuget.org/packages/Google.Apis/ [2]: https://docs.microsoft.com/en-us/visualstudio/cross-platform/unity-scripting-upgrade?view=vs-2017 [3]: https://forum.unity.com/threads/integrating-google-api-assembly-will-not-be-loaded-due-to-errors.645949/

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