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How can I use UnityEngine.UI in managed plugin?

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Hi, I am trying to consolidate a bunch of code in a largish Unity project into a set of managed plugins (.dll files). This seems to work fine until I start trying to include classes that use objects in the UnityEngine.UI namespace. It seems like UnityEngine.UI does not exist in the Data/Managed/UnityEngine.dll file. Is there a UnityEngine.UI.dll that I should be using somewhere? What reference do I need to add to be able to access UnityEngine.UI classes from my .dll?

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