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Assembly-CSharp as Default Class Library for Scripts?

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So i'm new to Unity and I have a question about the Libraries for created scripts. When I make a new script, I find that this is under a Class Library in Visual Studio 2017 with the name: Assembly-CSharp. https://i.imgur.com/PPXpAIj.png Any video I find online for a Unity walkthrough has the Library named differently, usually it's the same as the solution name(Project Name) for the basic ones. Here is a screenshot of this video at 1:09(https://www.youtube.com/watch?v=9ZEu_I-ido4) https://i.imgur.com/rYrycQA.png I find this is wrong, or i'm just concerned i'm starting off on the wrong foot, why is it defaulting this way for me?

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