For some reason, I can't get string.split to work from within the dll. (I can successfully use it in Unity/C#)
Here is a snip of my C# code in a separate solution:
using System;
using System.Collections.Generic;
namespace DLLPackage
{
public class TimeSheet : BaseObject
{
public TimeSheet(string builder)
{
string[] elements = builder.Split(',');
}
}
}
Everything compiles great. I put the dll in my assets/plugins folder.
namespace UnityApp
{
public static class Portfolio
{
public static void Example()
{
TimeSheet t = new TimeSheet("-1,0,0,0");
//MissingMethodException: string[] string.Split(char,System.StringSplitOptions)
}
}
}
I have tried various cleans/rebuilds/renames that I found while googling. Nothing seems to help, it's ONLY this system method. I can call other system methods, my own methods, my own constructors no problem.
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