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C# .DLL not recognized on only one unity installation

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Hi Guys. This is a real headscratcher to me. I have a dll file in Unity (of the YamlDotNet library). It works fine on about 7 different machines, all running Unity 2017.1.0f3 or the previous version (Unity 5.something). Now I have a new MacbookPro running OSX 10.12.5 and the same Unity version and Unity throws this error: Assets/Scripts/steelCircus/Editor/InputEditor.cs(4,7): error CS0246: The type or namespace name `UnityInputConverter' could not be found. Are you missing an assembly reference? (UnityInputConverter is the namespace of the .dll) To reiterate: There is absolutely no Problem on my other MacbookPro running OSX 10.11.6 and Unity 2017.1.0f3 (the same Unity version). If anyone has **any** ideas what I can try, I'm happy to hear them. Thanks.

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