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Is there a way to exclude dll scripts in editor?

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In my project I use **System.ServiceModel.dll** which works normally when running in editor. But when I tried to build project, unity said that It needs also 3 other dll's - **System.Web.RegularExpressions.dll** - **SMDiagnostics.dll** - **Microsoft.Transactions.Bridge.dll** which I added and build was successful. But when I tried to run project in editor, unity instantly crashed. I found out that when I delete those 3 new dll's it runs but then I cant build and I dont want to do such tedious work every time I want to build. I tried to set standalone platform only for those 3 but editor still tries to use them and crashes. Is there a way to force exclude them?

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