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Scriptable Objects in dll's! does it work?

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At the moment i am struggling with Scriptable Objects in my framework dll. I followed what is described [here][1] but when i am loading my dll into unity i can create Scriptable Objects where the code for these is contained in the dll, but the objects can not bind to the code. It tells me that there are compile errors which i should fix first (like in the old days when you could not use namespaces). It looks like this. ![this][2] Version is Unity 5.2.0f3 Is this error know to anybody or am i doing something wrong or impossible? [1]: https://msdn.microsoft.com/en-us/library/dn940020(v=vs.140).aspx [2]: /storage/temp/54919-error.png

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