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When using an AssetPostProcessor as a DLL, how do you fix the error "The script class couldn't be found" ?

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I have created an AssetPostProcessor. When I use it as raw source code, it works fine. If I compile and use it as a DLL (with proper Unity DLL's/.Net Assemblies added: UnityEditor.dll, UnityEngine.dll), I get the error: The script class couldn't be found UnityEngine.AnimationClip:SetCurve(string, Type, String, AnimationCurve) Is there a way to fix this error when building an AssetPostProcessor as a DLL ?

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