Question: Is there a way to stop or reduce the amount of times that a "re-import all" is triggered when using or dealing with AssetPostProcessors ?
I have created an assetpostprocessor class script for processing models with custom properties.
As per the recommended instructions, I have compiled my assetpostprocessor to a DLL.
I have noticed that after adding it to the project, it triggers a re-import of ALL the fbx files.
After the re-import finished, If I added a new (empty) script to unity (editor folder), it would re-trigger the complete fbx re-import again. After that, creating subsequent new scripts would NOT result in a complete re-import.
Its resulting in a double complete re-import.
When there are over 300 fbx models, it consumes too much time.
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