Hello guys,
I am with a big problem, I need to build a project and it need to be WebPlayer.
There is a plugin from AT&T, and this plugin has a dll ( the dll does not access anything from the user, does not make bad requests neither other bad things). Basically, we only need to call two functions from inside the dll and these two functions only request things from the AT&T server, and do not access anything inside the user's machine.
When I try to build the project I get the following errors:
Error building Player: Extracting referenced dlls failed.
and
ArgumentException: The Assembly System.Web is referenced by ATT_MSSDK. But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/BuildAgent/work/cac08d8a5e25d4cb/Editor/Mono/AssemblyHelper.cs:106)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/BuildAgent/work/cac08d8a5e25d4cb/Editor/Mono/AssemblyHelper.cs:109)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, BuildTarget target) (at C:/BuildAgent/work/cac08d8a5e25d4cb/Editor/Mono/AssemblyHelper.cs:141)
UnityEditor.HostView:OnGUI()
What I can do to solve it?
Thank you guys!
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